

Sentinel is also really good, as it has the tankiest power in the game, allowing you to negate 50% of all damage pretty much indefinitely, AND it has the two best powers in the game: Warp and Overload, AND it has Throw, which can be used to detonate Warp for bonus damage.Īny other class and you're going to be at some form of disadvantage against one or more types of protection.

Ammo powers basically ensure you're ready for anything. In general, the rankings above should give you a decent idea of which classes are most suited to completing the Mass Effect trilogy on the most severe difficulty setting available.įor more related content check out our dedicated website Gamition. Overall, they’re really useful and allow you to cover all bases with little effort. They, too, have Tech skills, and can easily freeze or overload anything that Biotics don’t destroy. They can also equip medium armor and, by the end of Mass Effect 3, have mastered most weapons, allowing them to stay safe in close quarters. Sentinels lack the biotic ingenuity of Adepts, depending on practical things like opponent grouping and barrier-busting rather than hurling people around like ragdolls, but they can also get right in your face with a shield that explodes when damaged. Sentinels are a hybrid of technology and biology, and they’re a force to be reckoned with that’s just becoming stronger with each game. They’re not quite weak enough to be a glass cannon, but not quite strong enough to be a juggernaut, thus they’re a happy medium. Vanguards can also equip medium armor to prolong their lives while still possessing adequate Biotic talents to dispatch any attackers who pose a threat. Biotic Charge is a Vanguard-only ability that allows you to dash at any target, doing a large amount of damage and causing a minor knockback effect, allowing you to quickly follow up with a shotgun attack. Mass Effect: Vanguard ClassĪlthough the Vanguard isn’t the best class for pure efficiency, its combination of Combat and Biotic powers makes it quite distinctive. The third-person shooter parts of the games are also made easier by soldiers. Since they gain a lot of the benefits that come with being a Tank, such as greater health and weapon mastery. Soldiers have improved health, have the ability to specialize in the usage of all weapon categories, and start with the ability to wear medium armor before moving to heavy armor.Ĭonsider playing as the Soldier if you enjoy playing Tank characters. Soldiers are combat professionals who are most suited for fighting on the front lines of a battle. They, like Engineers, lack the versatility of other classes and must rely largely on their squadmates. With their abilities, Adepts can construct a barrier for themselves and whip foes out of cover. While there are instances when your Adept will literally be shooting sci-fi fireballs at enemies, Mass Effect Adepts frequently use a number of intricate traps and draining skills to hurl enemies around or simply wear them down. The Adept is almost the polar opposite of the Soldier in that they’re barely better than worthless at gunfights but can take advantage of a wide range of Biotic powers. Mass Effect Legendary Edition Gameplay Mass Effect: Adept Class They can be sniper rifle specialists and wear medium armor. Infiltrators are taught to employ Omni-tools and to prioritize decryption and offensive powers overhealing. Infiltrators specialize in killing or incapacitating enemies at long range using a combination of martial and technological talents. Infiltrators, unlike other tech specialists, do not serve as the squad healer instead, they focus solely on causing damage to the opponent, making them the most offensive-oriented tech class. The Infiltrator excels at long-range warfare and employs a systematic approach to getting behind enemy lines.
